Warriors are the main tanking class in World of Warcraft but they can also be good dps, depending on the spec they choose. They wear mail armor while leveling and on the 40th level they get to wear plate which will stay as the best choice of gear for them on higher levels. Their choice of weapons depend upon their spec. Manly the tanks wield one-handed weapons and shields and the dps Warriors wield two-hander weapons.
Blacksmithing and Mining
Since Warriors are plate wearers usually the best possible combination of professions for them would be Blacksmithing and Mining. Mining as itself is a profession that accompanies few other primary professions and helps speed up its leveling and also gives the Toughness buff which will increase your Stamina by 50. Blacksmithing on the other hand is something Warriors can definitely use during their leveling and after during the playing. With Blacksmithing as their main profession Warriors can craft many usable goodies like weapons, shields, armor sets, rods that´s enchanters need, sharpening stones and buckles. Eternal Belt Buckle in example is a nice addition to the belt of any class and will boost their stats; however it will only work on items that have no slots for gems. In order to be a level your Blacksmithing skill you will need a Blacksmith Hammer and a Forge. You can find Forges in all the major cities and also in smaller villages. If a Warrior chooses to become a Blacksmith he/she can at some point choose between becoming an Armorsmith or a Weaponsmith. If one chooses to become a Weaponsmith he/she can then choose between Sword, Axe or Mace smith depending on their choice of weapons.
Alchemy and Herbalism
It is not so common to see a Warrior with these two professions but some do take it since these professions are quite useful for raids, instances and even for grinding. They are also two of the gold making professions, which means that all that you gather or create you can sell to other players or on the Auction House. Warriors definitely need healing potions and elixirs that will increase their armor value of overall health during long boss fights. There are also few usable flasks which will have an effect on them even after death. With Herbalism also comes a new skill called Life Blood which can heal you for 2000 over 5 seconds. It is very nice for Warriors since they have no healing abilities.
Other
Other useful professions for a warrior could be Enchanting, Jewelcrafting, Engineering and Inscription. These professions could come in handy. Inscription is nice because of the Glyphs you could make for yourself and you can also sell them on the Auction House. With Enchanting a Warrior can enchant his/her weapon, shield, and other parts of the armor. Warriors can also benefit from the ring enchants which Enchanters can do only on themselves. With Jewelcrafting they will be able to craft gems that are unique to equip and which will enhance their overall stats. Engineering is nice because you could make ammo, guns, bombs, lock-pick keys and other useful gadgets and also some nice gear pieces like Armored Titanium Goggles.
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Warlocks are one of the most powerful damage dealers in World of Warcraft. They can only wear cloth and since the Wrath of the Lich King their gear is spirit based even though they still need a lot of stamina and intellect.
Tailoring and Enchanting
Tailoring and Enchanting are usually paired professions when it comes to Warlocks. Since Locks wear cloth tailoring is proven to be very useful for them while leveling and even on higher levels since the gear they can make with is sufficient to be a good pre-raiding gear. By doing achievements they can obtain two epic cloak patterns from the tailoring trainer. A tailor Warlock can make embroidery for pants which can improve his stats, also could sell it to other players on the Auction House. If he/she would choose to buy it from other tailors it would cost some valuable mats and gold, while by being a tailor it only costs two Ethernium threads. Same goes for a few cloak improvements that tailors can make themselves. Another nice thing for Warlock tailors is that they can make bags, especially Abyssal Bag which is a 32 slot Soul bag where a Lock can put his/her Soul shards. The Enchanting on the other hand fits Locks perfect since they are dps casters and always need a lot of enchants to improve their performance in raids and instances and also in PVP. Disenchanting is also quite useful for any class and Warlocks are no exception. They could disenchant all the stuff and gear they don´t need or want into valuable items like shards, essences and dust. These items could be easily sold on the Auction House or used for enchants Locks themselves would need. While leveling Tailoring Enchanting is a profession that helps a lot. There are also few enchants that an Enchanter can put only on himself, like ring enchants with increased stats and spell power which would make a good Lock be even better.
Alchemy and Herbalism
Alchemy and Herbalism are always nice to have for any class especially casters and healers since they use a lot of potions. Locks can also make a lot of usable flasks and elixirs for themselves to boost their performance in raids and while playing instances or sell them on the Auction House for a lot of gold. With Herbalism since the WOTLK expansion comes also a nice healing buff called Life Blood which will heal you for 2000 over 5 seconds. It is nice for Locks since they use Life Tap.
Other
Other useful professions for Warlocks could be Jewelcrafting, Engineering and Inscription. Inscription is nice just because it is a useful profession, which will enable you to make useful Glyphs that you can use or just simply sell on the Auction House. With Engineering you will get to make nice mounts, gadgets and armor pieces such as Goggles, which are favored by the caster dps classes. Injectors for mana and healing potions are also useful since they will save up some space in your bags. Jewelcrafting is great since with it a Warlock can make nice rings, necklaces and valuable gems which are unique and soulbound to the wearer. If a Warlock would choose mining he/she would get a nice buff called Toughness which will increase your Stamina by 50, while with Skinning i.e. a Lock can get a buff called Master of Anatomy which will increase his/her critical strike rating by 32.
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Mages are the most powerful dps caster class in World of Warcraft. They have no healing abilities and they are one of the best damage dealers. Mages armor is made from cloth and they can´t wear any other material.
Tailoring and Enchanting
This is a very common combination for Mages since they wear cloth. With these two professions, Mages will always have an advantage while leveling since they can craft their own armor. On the higher levels they will be able to craft the pre-raiding gear and also while raiding they will be able to learn BOP (bind on pickup) patterns which they can claim. A tailor Mage can also make parts which will improve his gear like embroidery for pants. If you would buy these from another tailor it would cost you gold and valuable mats, but if you are a tailor yourself it will only cost you two Ethernium threads. Same thing goes for cloak improvements you can make for yourself. The Enchanting profession is also very useful for a Mage. Mages can use it to enchant their gear easily, disenchant all the unwanted and not needed items which of course they can sell, use for their own enchants or use to level up tailoring. There are also ring enchants that only enchanters can put on their rings such as +19 spell power. It is also nice to be able to enchant all of your other gear pieces that could be enchanted, because in any other case you will have to pay for it, and the mats are quite expensive. A Mage without enchants wouldn´t perform as good as the one that has fully enchanted gear.
Alchemy and Herbalism
Having Alchemy and Herbalism is nice for any character and Mages are no exception. Since they are top damage dealing casters they use flasks, potions and spell power elixirs. These goodies are quite expensive on the Auction House and by having these two professions Mages will not only save up some gold, but would always be prepared for the fight with their stats increasingly boosted. Another nice thing for a Mage will definitely be the Life Blood buff which they will get with Herbalism. For a Mage which doesn´t have a single healing spell this would be awesome. Life Blood will heal the Mage for 2000 over 5 seconds and it can be used while your char is invisible or stealthed.
Other
A Mage could also choose to train Jewelcrafting since crafting rare gems is also really nice. Mages that have Jewelcrafting would be able to craft unique equip gems which would improve the stats on their armor. Engineering could be nice because of the head piece of armor popularly called goggles. As an Engineer you can make other useful items such as injectors for healing and mana potions which are used to save you some space in the bag where you would probably have a lot of pots. Inscription is a useful profession as well because of the nice glyphs you could make for yourself.
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Hunters are one of the most fun classes to play in WoW. Usually in the company of your pet, you will never feel lonely. Their surviving abilities are well known and respected. While leveling Hunters can wear leather gear and on higher levels they will get to wear mail.
Leatherworking and Skinning
These two are the best suited professions for a Hunter. Hunters can easily grind animals which they can skin so leveling Skinning won´t be any problem. Leatherworking will follow it easily. On higher levels with Leatherworking you can craft nice leather gear for Druids and Rogues and also really good mail gear for yourself, other Hunters and Shamans. Another useful thing a Leatherworker can make are Armor Kits. Armor Kits are used to enhance parts of your gear with stats. These are useful while you are leveling and on higher levels Leg Armors that Leatherworkers can make are a need. In example Icescale Leg Armor would be great to boost your stats since when attached to your pants will give you more attack power and critical strike rating. Skinning will also give you Master of Anatomy buff which will increase your critical strike rating by 32. Nice boost for your char isn´t it?
Engineering and Mining
Engineering and Mining are another great combo of professions used quite commonly by Hunters. Hunters have the ability called Feign Death which is really useful when you see that your group is about to wipe or if you just simply want to leave the combat. Gnomish Army Knife is a useful skill an Engineer has. With it a Hunter Engineer could return a death party member back to life. Weakness Spectralizers are a nice piece of gear that you could make for yourself as well with Engineering. With Engineering you could make nice guns and ammunition and also a lot of other nice and handy gadgets. Mining also has a new buff – Toughness. This buff will increase you Stamina by 50.
Other
Combinations like Jewelcrafting and Mining, Herbalism and Alchemy are always nice to have since they could be useful in various ways. Gems are always nice to have and with higher skill in Jewelcrafting and by doing the daily quests in Dalaran one can learn how to craft many nice gems and also unique-equipped. Alchemy and Herbalism is always nice since a Hunter also needs mana and health potions and also agility elixirs and flasks. It is nice to have these professions for raiding and also for grinding. Inscription and Herbalism is a new combination which could be fun to level up and also useful because you could craft many useful Glyphs and Scrolls. Enchanting could go well with a Hunter since this profession is quite useful for all classes. Everybody needs enchants and Disenchanting, which you get with Enchanting is really a gold savior. It is a very profitable profession since all valuable items that you get from disenchanting and which you don´t need for enchanting yourself you could easily sell on the Auction House. The only problem with leveling Enchanting is that it takes too long and requires lot of gold to be spent on it.
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Depending on the spec the Druid class could play a tank, healer, caster or melee dps. A Druid is mainly leather wearer but could also wear cloth armor. Depending on the spec a Druid wants to play he/she should choose the professions.
Leatherworking and Skinning
We can surely say that these two professions go well with a Druid since he is primary a leather wearer. Skinning is very easy to level up and we can say the same for leatherworking if you choose to pair these two professions. Skinning will also give you a special buff called Master of Anatomy which will increase your critical strike rating by 32. With Leatherworking Druids can craft parts of the armor while they are leveling and also on higher levels they can craft nice epic armor items. A leatherworker can also craft Armor Kits which could be sold on the Auction House and also used to improve the stats of the wearer. Icescale Leg Armor and Frosthide Leg Armor will improve your stats if you are a Druid tank or a Druid melee dpser. Leatherworking and Skinning are two professions from which Feral Druids – tanks and melee dpsers, could benefit the most, but there are also some nice armor sets that caster or healer Druids Leatherworkers can make for themselves.
Alchemy and Herbalism
Alchemy and Herbalism could also be very nice for a Druid. Whatever spec they choose they would always have the ability to make useful flasks, pots and elixirs. The advantage of being a Druid and having Herbalism as one of your primary professions is definitely the flying form. Herbs are easy to spot from above and if you were any other class you would need to fly down and dismount, pick up the herb and then mount again, and so on Druids do this much easier, they don´t need to dismount since their flying form is instant cast and also they could pick up herbs even while in flying form. This makes the herb farming quite easy and really fast! Herbalism will also give you a skill called Life Blood which heals you for 2000 over 5 seconds. You can use this skill even while being invisible or stealthed.
Other
Tailoring and Enchanting are nice if your Druid is Resto (healer) or Balance (dps caster) Druid. Since a Druid can wear cloth as well you could make nice armor sets for these two specs. Cloth armor is definitely poorer in armor and base stats but it does have a lot of spell damage and mana regeneration.
Enchanting however is always nice to have since you can enchant your own gear and disenchant items you can´t or don´t want to use into more valuable items like shards, dust and essences. Jewelcrafting is nice because of the unique equipped soulbound gems you could craft that will boost your stats. Engineering as well has few useful items you could craft. In example, if you are a Feral Druid Weakness Spectralizers, a leather head piece would blow your mind! Greensight Gogs will definitely be your favorite head item if you are a Moonkin (Balance Druid).
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